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using | Scalar = double |
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using | Vec3 = bvh::Vec<Scalar, 3> |
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using | BBox = bvh::BBox<Scalar, 3> |
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using | Tri = bvh::Tri<Scalar, 3> |
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using | Node = bvh::Node<Scalar, 3> |
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using | Bvh = bvh::Bvh<Node> |
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using | Ray = bvh::Ray<Scalar, 3> |
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using | PrecomputedTri = bvh::PrecomputedTri<Scalar> |
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template<bool inclusive> |
| bool | isVisible (const double *src, const double *dst, double eps) const |
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Bvh | bvh |
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std::vector< PrecomputedTri > | preTri |
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◆ isVisibleExclusive()
| bool GmBVHVisibility3D::isVisibleExclusive |
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const double * | src, |
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const double * | dst, |
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double | eps ) const |
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inlinefinalvirtual |
◆ isVisibleInclusive()
| bool GmBVHVisibility3D::isVisibleInclusive |
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const double * | src, |
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const double * | dst, |
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double | eps ) const |
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inlinefinalvirtual |
The documentation for this class was generated from the following files: