24 #ifndef _GEMALUA_CELL_H_ 25 #define _GEMALUA_CELL_H_ 42 virtual const char*
typeName()
const {
return "cell"; }
55 int id (lua_State* L);
56 int mesh (lua_State* L);
57 int type (lua_State* L);
58 int active (lua_State* L);
59 int geometry (lua_State* L);
60 int numNodes (lua_State* L);
61 int numGhostNodes (lua_State* L);
62 int totalNumNodes (lua_State* L);
63 int nodeIndex (lua_State* L);
64 int nodes (lua_State* L);
65 int propertyIndex (lua_State* L);
66 int fillNodeMatrix (lua_State* L);
67 int fillFaceNodeMatrix (lua_State* L);
68 int fillEdgeNodeMatrix (lua_State* L);
69 int fillDeformedNodeMatrix (lua_State* L);
70 int fillDeformedFaceNodeMatrix(lua_State* L);
71 int fillDeformedEdgeNodeMatrix(lua_State* L);
72 int setActive (lua_State* L);
73 int setNodes (lua_State* L);
74 int addGhostNode (lua_State* L);
75 int removeGhostNode (lua_State* L);
76 int setProperties (lua_State* L);
77 int adjacentCell (lua_State* L);
78 int length (lua_State* L);
79 int area (lua_State* L);
80 int volume (lua_State* L);
81 int characteristicLength (lua_State* L);
82 int characteristicDimension (lua_State* L);
83 int centroidCartesian (lua_State* L);
84 int isValid (lua_State* L);
85 int quality (lua_State* L);
89 int* index,
bool* transposed,
GmCellFillMode* mode,
const char* fname);
105 virtual const char*
typeName()
const {
return "element"; }
113 int shape (lua_State* L);
114 int linearShape (lua_State* L);
115 int naturalCenter(lua_State* L);
125 virtual const char*
typeName()
const {
return "helement"; }
133 int hPOrder(lua_State* L);
134 int hQOrder(lua_State* L);
Declaration of the GmLuaObject class.
GmCell * _cell
The cell 'wrapped' by this proxy object.
Definition: gmLuaCell.h:94
virtual const char * typeName() const
Returns the object type as will be stored in the object metatable.
Definition: gmLuaCell.h:105
A proxy class to export GmMatrix and GmVector methods to the Lua environment.
Definition: gmLuaMatrix.h:35
A proxy class to export GmCell methods to the Lua environment.
Definition: gmLuaCell.h:34
Declaration of the function used to prepare an environment with the core Lua functions.
virtual void * getClassMetatableID()
Returns an unique identifier to identify an user object as a GmLuaMesh object.
Definition: gmLuaCell.h:130
virtual void fillMetatable(lua_State *L, int index)=0
Function called by populateMetatable() to fill the metatable with exported methods by derived classes...
virtual const char * typeName() const
Returns the object type as will be stored in the object metatable.
Definition: gmLuaCell.h:125
GmCell * cell() const
Returns the wrapped cell.
Definition: gmLuaCell.h:52
A proxy class to export GmHElement methods to the Lua environment.
Definition: gmLuaCell.h:119
virtual void fillMetatable(lua_State *L, int index)
Prepares the object metatable for calling methods.
Definition: gmLuaCell.cpp:62
virtual void fillMetatable(lua_State *L, int index)
Prepares the object metatable for calling methods.
Definition: gmLuaCell.cpp:822
virtual const char * typeName() const
Returns the object type as will be stored in the object metatable.
Definition: gmLuaCell.h:42
virtual QString toString() const
Default method used by the __tostring metamethod to capture the result of tostring() over an object.
Definition: gmLuaObject.h:55
A proxy class to export object methods to the Lua environment.
Definition: gmLuaObject.h:35
virtual void * getClassMetatableID()
Returns an unique identifier to identify an user object as a GmLuaMesh object.
Definition: gmLuaCell.h:110
A proxy class to export GmElement methods to the Lua environment.
Definition: gmLuaCell.h:99
virtual void * getClassMetatableID()
Returns an unique identifier to identify an user object as a GmLuaMesh object.
Definition: gmLuaCell.h:49