Lua Utils
Biblioteca utilitária para facilitar a integração de Lua com C++
LuaFunction Member List

This is the complete list of members for LuaFunction, including all inherited members.

_luaLuaObjRefprotected
_refLuaObjRefprotected
_stackIndexLuaObjRefprotected
adjustStackIndex(int offset)LuaObjRef
call(int nresults, QString &err) constLuaFunction
call(QVariant a1, int nresults, QString &err) constLuaFunction
call(QVariant a1, QVariant a2, int nresults, QString &err) constLuaFunction
call(QVariant a1, QVariant a2, QVariant a3, int nresults, QString &err) constLuaFunction
call(QVariant a1, QVariant a2, QVariant a3, QVariant a4, int nresults, QString &err) constLuaFunction
call(QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, int nresults, QString &err) constLuaFunction
call(QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, QVariant a6, int nresults, QString &err) constLuaFunction
callFunction(LuaEnv *lua, QString name, int nresults, QString &err)LuaFunctionstatic
callFunction(LuaEnv *lua, QString name, QVariant a1, int nresults, QString &err)LuaFunctionstatic
callFunction(LuaEnv *lua, QString name, QVariant a1, QVariant a2, int nresults, QString &err)LuaFunctionstatic
callFunction(LuaEnv *lua, QString name, QVariant a1, QVariant a2, QVariant a3, int nresults, QString &err)LuaFunctionstatic
callFunction(LuaEnv *lua, QString name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, int nresults, QString &err)LuaFunctionstatic
callFunction(LuaEnv *lua, QString name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, int nresults, QString &err)LuaFunctionstatic
callFunction(LuaEnv *lua, QString name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, QVariant a6, int nresults, QString &err)LuaFunctionstatic
doCall(LuaEnv *lua, int nparams, int nresults, QString &err)LuaFunctionstatic
env() constLuaObjRefinline
isValid() constLuaObjRefinline
LuaFunction()LuaFunction
LuaFunction(const LuaFunction &other)LuaFunction
LuaFunction(LuaEnv *lua, int index, bool ref=false)LuaFunction
LuaObjRef()LuaObjRef
LuaObjRef(const LuaObjRef &other)LuaObjRef
LuaObjRef(LuaEnv *lua, int index, bool ref=false)LuaObjRef
makeRef()LuaObjRef
objectPos()LuaObjRefprotected
operator=(const LuaObjRef &)LuaObjRef
push() constLuaObjRef
ref() constLuaObjRefinline
~LuaFunction()LuaFunction
~LuaObjRef()LuaObjRef