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Lua Utils
Biblioteca utilitária para facilitar a integração de Lua com C++
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This is the complete list of members for LuaTable, including all inherited members.
_lua | LuaObjRef | protected |
_ref | LuaObjRef | protected |
_stackIndex | LuaObjRef | protected |
adjustStackIndex(int offset) | LuaObjRef | |
callFunction(const char *name, int nresults, QString &err) | LuaTable | |
callFunction(const char *name, QVariant a1, int nresults, QString &err) | LuaTable | |
callFunction(const char *name, QVariant a1, QVariant a2, int nresults, QString &err) | LuaTable | |
callFunction(const char *name, QVariant a1, QVariant a2, QVariant a3, int nresults, QString &err) | LuaTable | |
callFunction(const char *name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, int nresults, QString &err) | LuaTable | |
callFunction(const char *name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, int nresults, QString &err) | LuaTable | |
callFunction(const char *name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, QVariant a6, int nresults, QString &err) | LuaTable | |
callFunction(const char *name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, QVariant a6, QVariant a7, int nresults, QString &err) | LuaTable | |
callMethod(const char *name, int nresults, QString &err) | LuaTable | |
callMethod(const char *name, QVariant a1, int nresults, QString &err) | LuaTable | |
callMethod(const char *name, QVariant a1, QVariant a2, int nresults, QString &err) | LuaTable | |
callMethod(const char *name, QVariant a1, QVariant a2, QVariant a3, int nresults, QString &err) | LuaTable | |
callMethod(const char *name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, int nresults, QString &err) | LuaTable | |
callMethod(const char *name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, int nresults, QString &err) | LuaTable | |
callMethod(const char *name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, QVariant a6, int nresults, QString &err) | LuaTable | |
callMethod(const char *name, QVariant a1, QVariant a2, QVariant a3, QVariant a4, QVariant a5, QVariant a6, QVariant a7, int nresults, QString &err) | LuaTable | |
callMethodPrepare(const char *name, bool pushTable, QString &err) | LuaTable | |
env() const | LuaObjRef | inline |
fromStringList(const QStringList &list) | LuaTable | |
fromVariantList(const QVariantList &list) | LuaTable | |
fromVariantMap(const QVariantMap &map, bool useIntegerKeys=false) | LuaTable | |
getField(const char *name, LuaEnv::StackOption opt=LuaEnv::STACK_AUTO) | LuaTable | |
getField(QString name, LuaEnv::StackOption opt=LuaEnv::STACK_AUTO) | LuaTable | inline |
getIndex(int index, LuaEnv::StackOption opt=LuaEnv::STACK_AUTO) | LuaTable | |
isValid() const | LuaObjRef | inline |
LuaObjRef() | LuaObjRef | |
LuaObjRef(const LuaObjRef &other) | LuaObjRef | |
LuaObjRef(LuaEnv *lua, int index, bool ref=false) | LuaObjRef | |
LuaTable() | LuaTable | |
LuaTable(const LuaTable &other) | LuaTable | |
LuaTable(LuaEnv *lua, int index, bool ref=false) | LuaTable | |
LuaTable(LuaEnv *lua) | LuaTable | |
makeRef() | LuaObjRef | |
objectPos() | LuaObjRef | protected |
operator=(const LuaObjRef &) | LuaObjRef | |
push() const | LuaObjRef | |
pushField(const char *name) | LuaTable | |
pushField(QString name) | LuaTable | inline |
ref() const | LuaObjRef | inline |
setField(const char *name, const QVariant &val, bool raw=false) | LuaTable | |
setField(const QVariant &key, const QVariant &val, bool raw=false) | LuaTable | |
setField(QString name, const QVariant &val, bool raw=false) | LuaTable | inline |
setIndex(int index, const QVariant &val, bool raw=false) | LuaTable | |
size() | LuaTable | |
toBoolList() | LuaTable | |
toDoubleList() | LuaTable | |
toStringList() | LuaTable | |
toVariant() const | LuaTable | inline |
toVariantList() | LuaTable | |
traverse(T &obj) | LuaTable | |
~LuaObjRef() | LuaObjRef | |
~LuaTable() | LuaTable |