25#ifndef _GEMA_QUAD_SHAPE_H_
26#define _GEMA_QUAD_SHAPE_H_
51 virtual void naturalCoordLimits(
int coord,
double* min,
double* max)
const { Q_UNUSED(coord); *min = -1.0; *max = 1.0; }
61 Q_UNUSED(face); Q_UNUSED(srcFaceCoord); Q_UNUSED(elementCoord);
return false;
80 const GmMatrix& X,
bool transposed =
false)
const
86 const GmMatrix& X,
bool transposed =
false)
const;
90 const GmMatrix& X,
bool transposed =
false)
const
92 Q_UNUSED(border); Q_UNUSED(borderCoord); Q_UNUSED(elementCoord); Q_UNUSED(X); Q_UNUSED(transposed);
97 static int fixedEdgeCoord(
int border);
98 static double fixedEdgeValue(
int border);
103 virtual bool gradientBasedCartesianToNatural(
const GmVector& coord,
const GmMatrix& X,
double tol,
104 int maxIter,
double natTol,
GmVector& ncoord,
bool* inside)
const
139 GmVector& ncoord,
bool* inside)
const;
220 virtual bool gradientBasedCartesianToNatural(
const GmVector& coord,
const GmMatrix& X,
double tol,
221 int maxIter,
double natTol,
GmVector& ncoord,
bool* inside)
const
223 Q_UNUSED(coord); Q_UNUSED(X); Q_UNUSED(tol); Q_UNUSED(maxIter); Q_UNUSED(natTol); Q_UNUSED(ncoord); Q_UNUSED(inside);
249 virtual bool gradientBasedCartesianToNatural(
const GmVector& coord,
const GmMatrix& X,
double tol,
250 int maxIter,
double natTol,
GmVector& ncoord,
bool* inside)
const
252 Q_UNUSED(coord); Q_UNUSED(X); Q_UNUSED(tol); Q_UNUSED(maxIter); Q_UNUSED(natTol); Q_UNUSED(ncoord); Q_UNUSED(inside);
GmShape specialization for a 3D Quadrilateral with 4 nodes object.
Definition gmQuadShape.h:206
virtual bool hasGeometryBasedCartesianToNatural() const
A virtual function that should be replaced to return true if the shape implements a geometry based al...
Definition gmQuadShape.h:217
virtual GmCellType elemType() const
Returns the type of this element.
Definition gmQuadShape.h:209
virtual int numCartesianCoord() const
Returns the number of cartesian coordinates expected by this element type.
Definition gmQuadShape.h:210
GmShape specialization for a 3D Quadrilateral with 8 nodes object.
Definition gmQuadShape.h:239
virtual int numCartesianCoord() const
Returns the number of cartesian coordinates expected by this element type.
Definition gmQuadShape.h:243
virtual GmCellType elemType() const
Returns the type of this element.
Definition gmQuadShape.h:242
GmShape specialization for a Quadrilateral with 4 nodes object.
Definition gmQuadShape.h:121
virtual bool hasGeometryBasedCartesianToNatural() const
A virtual function that should be replaced to return true if the shape implements a geometry based al...
Definition gmQuadShape.h:136
virtual GmCellType elemType() const
Returns the type of this element.
Definition gmQuadShape.h:124
virtual int numFunctions() const
Returns the number of shape functions of this element type (equal to the number of nodes)
Definition gmQuadShape.h:127
GmShape specialization for a Quadrilateral with 8 nodes object.
Definition gmQuadShape.h:152
virtual GmCellType elemType() const
Returns the type of this element.
Definition gmQuadShape.h:155
virtual int numFunctions() const
Returns the number of shape functions of this element type (equal to the number of nodes)
Definition gmQuadShape.h:158
GmShape specialization for a Quadrilateral with 9 nodes object.
Definition gmQuadShape.h:182
virtual int numFunctions() const
Returns the number of shape functions of this element type (equal to the number of nodes)
Definition gmQuadShape.h:188
virtual GmCellType elemType() const
Returns the type of this element.
Definition gmQuadShape.h:185
GmShape specialization for Quadrilaterals, containing common functions used by concrete Quad speciali...
Definition gmQuadShape.h:42
virtual void jacobianRotation(const GmMatrix &J, GmMatrix &R) const
Computes the rotation matrix from the jacobian axis. Useful for interface elements.
Definition gmQuadShape.h:76
virtual bool translateFacePoint(int face, const GmVector &srcFaceCoord, GmVector &elementCoord) const
Given a "quad like" or "tri like" face coordinate (-1 to 1 pair for quad faces and 0 to 1 barycentric...
Definition gmQuadShape.h:59
virtual double scaledJacobianDet(const GmMatrix &J) const
Returns the Jacobian determinant multiplied by the scaling factor needed for transforming the differe...
Definition gmQuadShape.h:67
virtual int numNaturalCoord() const
Returns the number of natural coordinates used by this element type.
Definition gmQuadShape.h:45
virtual double faceScalingFactor(int border, const GmVector &borderCoord, const GmVector &elementCoord, const GmMatrix &X, bool transposed=false) const
Returns the scaling factor needed when calculating integrals over element faces. This has the same ef...
Definition gmQuadShape.h:89
virtual void jacobianAndPartials(const GmVector &ncoord, const GmMatrix &X, GmMatrix &J, GmMatrix &P, bool transposed=false) const
This function does the same calculations as the jacobian() call, but also filling the extra parameter...
Definition gmQuadShape.h:70
virtual void naturalCoordLimits(int coord, double *min, double *max) const
Fills min and max with the domain limits for the given natural coordinate (between 0 and numNaturalCo...
Definition gmQuadShape.h:51
virtual double borderScalingFactor(int border, const GmVector &borderCoord, const GmVector &elementCoord, const GmMatrix &X, bool transposed=false) const
Returns the scaling factor needed when calculating integrals over borders (edges or faces)....
Definition gmQuadShape.h:79
virtual int numCartesianCoord() const
Returns the number of cartesian coordinates expected by this element type.
Definition gmQuadShape.h:48
virtual void naturalCenter(GmVector &coord) const
Fills the coord vector with the set of natural coordinates for the element center.
Definition gmQuadShape.h:54
Shape function handling base classe.
Definition gmShape.h:38
virtual double shapeCartesianPartialsFromPJ(const GmMatrix &P, const GmMatrix &J, GmMatrix &dN, bool transposed=false) const =0
Alternative version of shapeCartesianPartialsXxxx() to calculate shape function partial derivatives w...
bool gradientBasedCartesianToNaturalQuadHex(const GmVector &coord, const GmMatrix &X, double tol, int maxIter, double natTol, GmVector &ncoord, bool *inside, double alpha=_newtonAlpha) const
Given a set of cartesian coordinates 'coord' and a matrix with node coordinates 'X',...
Definition gmShape.cpp:174
virtual void nodeNaturalCoord(int node, GmVector &coord) const =0
Fills the coord vector with the set of natural coordinates for the reference shape function node....
virtual double edgeScalingFactor(int border, const GmVector &borderCoord, const GmVector &elementCoord, const GmMatrix &X, bool transposed=false) const =0
Returns the scaling factor needed when calculating integrals over element edges. This has the same ef...
virtual bool geometryBasedCartesianToNatural(const GmVector &coord, const GmMatrix &X, double natTol, GmVector &ncoord, bool *inside) const
Virtual function that should be implemented if a shape can provide a geometric algorithm for converti...
Definition gmShape.h:433
virtual void shapePartials(const GmVector &ncoord, GmMatrix &dN, bool transposed=false) const =0
Function used to calculate shape function partial derivatives with respect to its natural coordinates...
virtual bool translateEdgePoint(int edge, const GmVector &srcEdgeCoord, GmVector &elementCoord) const =0
Given a "bar like" edge coordinate (from -1 to 1), at the given edge, fills elementCoord with the equ...
virtual void shapeValues(const GmVector &ncoord, GmVector &N) const =0
Function used to evaluate the set of shape functions over a point defined by its natural coordinates.
virtual void jacIndependentNatCoord(const GmVector &ncoord, const GmMatrix &X, GmMatrix &J, GmMatrix &P, bool transposed) const
A generic implementation of jacobianAndPartials() for the case where all natural coordinates are inde...
Definition gmShape.cpp:842
GmCellType
Mesh Cell types. Don't change type orders or add types without reading comments below.
Definition gmCellType.h:31
@ GM_QUAD9
A quadratic quadrilateral cell with 9 nodes.
Definition gmCellType.h:38
@ GM_QUAD4
A linear quadrilateral cell with only 4 nodes.
Definition gmCellType.h:36
@ GM_QUAD3D4
A 3D linear quadrilateral cell with only 4 nodes.
Definition gmCellType.h:39
@ GM_QUAD3D8
A 3D quadratic quadrilateral cell with 8 nodes.
Definition gmCellType.h:40
@ GM_QUAD8
A quadratic quadrilateral cell with 8 nodes.
Definition gmCellType.h:37
#define GMC_API_EXPORT
Macro for controlling if the class is being exported (GEMA_CORE_LIB defined) or imported (GEMA_CORE_L...
Definition gmCoreConfig.h:35
arma::mat GmMatrix
The basic type for a GeMA matrix object. Currently based on an Armadillo matrix.
Definition gmMatrix.h:38
Declaration of the GmShape base class.
arma::vec GmVector
The basic type for a GeMA vector object. Currently based on an Armadillo vector.
Definition gmVector.h:34