24 #ifndef _GEMALUA_MESH_H_ 25 #define _GEMALUA_MESH_H_ 42 virtual const char*
typeName()
const {
return "mesh"; }
55 int id (lua_State* L);
56 int hasCapability (lua_State* L);
57 int nodeCoordInfo (lua_State* L);
58 int nodeCoordAccessor (lua_State* L);
59 int numNodes (lua_State* L);
60 int numGhostNodes (lua_State* L);
61 int totalNumNodes (lua_State* L);
62 int nodeSets (lua_State* L);
63 int nodeAttributeIds (lua_State* L);
64 int nodeStateVarIds (lua_State* L);
65 int nodeValueInfo (lua_State* L);
66 int nodeValueAccessor (lua_State* L);
67 int addNodeValueSet (lua_State* L);
68 int removeNodeValueSet (lua_State* L);
69 int clearNodeValueSets (lua_State* L);
70 int saveState (lua_State* L);
71 int saveNodeValueState (lua_State* L);
72 int numNodeValueStates (lua_State* L);
73 int nodeValueStateTag (lua_State* L);
74 int nodeValueStateTime (lua_State* L);
75 int setNodeValueStateTag (lua_State* L);
76 int setNodeValueStateTime(lua_State* L);
77 int addNodes (lua_State* L);
78 int addGhostNodes (lua_State* L);
79 int toLinearGhostIndex (lua_State* L);
80 int toLocalGhostIndex (lua_State* L);
81 int clear (lua_State* L);
82 int emitMeshChanged (lua_State* L);
83 int print (lua_State* L);
84 int printValues (lua_State* L);
97 virtual const char*
typeName()
const {
return "cellMesh"; }
105 int numCells (lua_State* L);
106 int numActiveCells (lua_State* L);
107 int cell (lua_State* L);
108 int adjacentCell (lua_State* L);
109 int nodeAdjacentNodes (lua_State* L);
110 int nodeAdjacentCells (lua_State* L);
111 int edgeAdjacentCells (lua_State* L);
112 int isBorderNode (lua_State* L);
113 int clearTopology (lua_State* L);
114 int numCellTypes (lua_State* L);
115 int numActiveCellTypes (lua_State* L);
116 int maxNumCellNodes (lua_State* L);
117 int maxNumCellGhostNodes (lua_State* L);
118 int maxTotalNumCellNodes (lua_State* L);
119 int isValid (lua_State* L);
120 int edgeMinLength (lua_State* L);
121 int edgeMaxLength (lua_State* L);
122 int cellBboxMinLength (lua_State* L);
123 int cellBboxMaxLength (lua_State* L);
124 int clearCellStatistics (lua_State* L);
125 int printQualityHistogram (lua_State* L);
126 int cellGroupIds (lua_State* L);
127 int cellGroupIndex (lua_State* L);
128 int numCellsInGroup (lua_State* L);
129 int cellInGroup (lua_State* L);
130 int cellBoundaryGroups (lua_State* L);
131 int numPropertySets (lua_State* L);
132 int propertySets (lua_State* L);
133 int propertySetIndex (lua_State* L);
134 int cellPropertyInfo (lua_State* L);
135 int cellPropertyAccessor (lua_State* L);
136 int cellAttributeIds (lua_State* L);
137 int cellAttributeInfo (lua_State* L);
138 int cellAttributeAccessor (lua_State* L);
139 int addCellAttributeSet (lua_State* L);
140 int removeCellAttributeSet (lua_State* L);
141 int clearCellAttributeSets (lua_State* L);
142 int saveCellAttributeState (lua_State* L);
143 int numCellAttributeStates (lua_State* L);
144 int cellAttributeStateTag (lua_State* L);
145 int cellAttributeStateTime (lua_State* L);
146 int setCellAttributeStateTag (lua_State* L);
147 int setCellAttributeStateTime(lua_State* L);
148 int addCells (lua_State* L);
149 int addCellGroup (lua_State* L);
150 int addCellsToGroup (lua_State* L);
161 virtual const char*
typeName()
const {
return "elementMesh"; }
169 int elementIntegrationRule (lua_State* L);
170 int borderIntegrationRule (lua_State* L);
171 int faceIntegrationRule (lua_State* L);
172 int edgeIntegrationRule (lua_State* L);
173 int numIntegrationRuleSets (lua_State* L);
174 int gaussAttributeIds (lua_State* L);
175 int gaussAttributeInfo (lua_State* L);
176 int gaussAttributeAccessor (lua_State* L);
177 int addGaussAttributeSet (lua_State* L);
178 int removeGaussAttributeSet (lua_State* L);
179 int clearGaussAttributeSets (lua_State* L);
180 int saveGaussAttributeState (lua_State* L);
181 int numGaussAttributeStates (lua_State* L);
182 int gaussAttributeStateTag (lua_State* L);
183 int gaussAttributeStateTime (lua_State* L);
184 int setGaussAttributeStateTag (lua_State* L);
185 int setGaussAttributeStateTime(lua_State* L);
186 int hPOrder (lua_State* L);
187 int hQOrder (lua_State* L);
197 virtual const char*
typeName()
const {
return "regularGridMesh"; }
205 int nodeSpacing (lua_State* L);
206 int nodeCount (lua_State* L);
207 int nodeWrap (lua_State* L);
208 int nodeFromIndex(lua_State* L);
209 int indexFromNode(lua_State* L);
210 int neighbor (lua_State* L);
virtual void fillMetatable(lua_State *L, int index)
Prepares the object metatable for calling methods.
Definition: gmLuaMesh.cpp:67
Declaration of the GmLuaObject class.
virtual const char * typeName() const
Returns the object type as will be stored in the object metatable.
Definition: gmLuaMesh.h:197
GmMesh * _mesh
The mesh 'wrapped' by this proxy object.
Definition: gmLuaMesh.h:87
GmMesh * mesh() const
Returns the wrapped mesh.
Definition: gmLuaMesh.h:52
A proxy class to export GmElementMesh methods to the Lua environment.
Definition: gmLuaMesh.h:155
virtual void * getClassMetatableID()
Returns an unique identifier to identify an user object as a GmLuaMesh object.
Definition: gmLuaMesh.h:49
virtual const char * typeName() const
Returns the object type as will be stored in the object metatable.
Definition: gmLuaMesh.h:161
A proxy class to export GmRegularGridMesh methods to the Lua environment.
Definition: gmLuaMesh.h:191
virtual void * getClassMetatableID()
Returns an unique identifier to identify an user object as a GmLuaMesh object.
Definition: gmLuaMesh.h:202
virtual const char * typeName() const
Returns the object type as will be stored in the object metatable.
Definition: gmLuaMesh.h:97
virtual void fillMetatable(lua_State *L, int index)=0
Function called by populateMetatable() to fill the metatable with exported methods by derived classes...
virtual void fillMetatable(lua_State *L, int index)
Prepares the object metatable for calling methods.
Definition: gmLuaMesh.cpp:576
void print(const GmMatrix &m, const GmLogCategory &logger, GmLogLevel level, int fieldWidth, char format, int precision)
virtual void * getClassMetatableID()
Returns an unique identifier to identify an user object as a GmLuaMesh object.
Definition: gmLuaMesh.h:166
virtual QString toString() const
Default method used by the __tostring metamethod to capture the result of tostring() over an object.
Definition: gmLuaObject.h:55
virtual void * getClassMetatableID()
Returns an unique identifier to identify an user object as a GmLuaMesh object.
Definition: gmLuaMesh.h:102
A proxy class to export object methods to the Lua environment.
Definition: gmLuaObject.h:35
A proxy class to export GmMesh methods to the Lua environment.
Definition: gmLuaMesh.h:34
virtual const char * typeName() const
Returns the object type as will be stored in the object metatable.
Definition: gmLuaMesh.h:42
A proxy class to export GmCellMesh methods to the Lua environment.
Definition: gmLuaMesh.h:91